Thank you for playing and feedback! I know, if you try to move in a very specific way, the forces will spin you like crazy (and that's intended), but I'll think about adding a bit more camera movement damping in such cases for the post-jam final update :) A lot of art was taken from packs of amazing Kenney, I wanted to do a bit more by myself or collaborate with an artist, but failed to do so... Happily I learned a lot of pixel art due to that (the ship with all animations and the cat you have to saved were made by me, with the exception of cat face "borrowed" from a cc0 asset from open game art).
Thanks for pointing the lack of music! There should be one (similar to the one in menu, yet a bit more "action'y") -- it is some bug on my end, it works in editor and if I export an exe (just tried), yet does not work in web export... Will take a look at that for the "final update" as well, thank you!