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A jam submission

PLUG & PANICView game page

Submitted by prometheus-max — 4 hours, 26 minutes before the deadline
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PLUG & PANIC's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1402.1822.857
Theme#1422.7283.571
Graphics#1462.4003.143
Accessibility#1482.1822.857
Controls#1502.0732.714
Overall#1552.2292.918
Fun#1581.8552.429
Originality#1612.1822.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4,7

Theme Interpretation
The game focuses on a robot trying to survive in a dark maze by constantly finding and plugging into limited power sockets before its battery dies. 🚨 PLAY THE UPDATED WEB BUILD HERE: 👉 https://thriving-puppy-b0f9ca.netlify.app 👈 (Uploads are temporarily locked by the jam during voting, so the latest build with mobile support and balance fixes is hosted on the link above!)

Wildcards Used

Best If Used By

In-game resources lose value over time

GWJ Participation Level
1

Team Size
3

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

I liked how the radius of vision was proportional to level of battery charge, that is very nice idea. The energy drained maybe a bit to fast to do something, my personal best was just short of 1 minute (59 seconds I think) after few tries. For the vision/flashlight (which together with shrinking made the game very unforgiving any smallest mistake or even some procedurally generated worlds when I had little luck) you may consider logarithmic or other non-linear shrinking (so the field of vision would shrink slowly with higher charges and fast with near empty battery), that would make it easier to play I think (unless doing something veeeery hard was your plan). I had my fun, played few times :) You could place the controls instructions on the itch page with game itself, not only here in the description of your entry (as more people tend to look there than here for instructions).

Developer

Thank you for your recommends and good wishes, I fixed energy problems and added controller panel as u guys adviced to me. now you can find fixed game link in the description part above.

Submitted(+1)

I liked the graphics and audio, but this game needs some control explanations. I couldn't figure out how to recharge at the terminals, and also it was unclear what the space bar did apart from suddenly drain your battery meter. If you could add some instructions to the description that would be helpful!

Developer

Thank you for your respond, you made it clear what I actually should do. 

Submitted(+1)

I liked the game. I didn't seem to find in the description the controls, but once I did, it proved for an alright experience. It does follow the theme quite well, being the charge you are losing over time. I feel like the battery drains way too fast to do anything at times, though. 

I will note, I liked that the flashlight showed your battery level without any bars or UI. I think the actual bar that shows the battery level could be removed, and just using the flashlight itself would be cleaner.

The character did prove indeed to be a cute robot :3

Developer

Thank you for your respond to make the game better. Now ı know what ı should do to develop and change in the game.