Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey, I've just listened to your track!

I really liked the work on the sound effects and textures; I think they add a lot to the music and help create a strong atmosphere.

However, I found the track a bit repetitive, even for an end credits theme. I would have loved to hear more development throughout the piece, whether through an evolution of the main melody or the introduction of additional melodies that interact with it.

I also didn't find the beginning particularly nostalgic. That may be due in part to the electric guitar, which gave the opening a different feel than I expected from the brief.

Good luck with the rest of the voting period!

Thanks for listening, and for the precise notes, I agree with both.

On repetition: the whole track sits on a Dm–G pendulum in D Dorian, and the melody is essentially one cell that gets re-orchestrated rather than developed. The build is all texture as layers and drone thickening over time, not melodic. What's missing is a second voice that answers the main line and eventually interacts with it. I suppose the harmonic frame could carry that easily, 

On the opening: it's mainly a timbre problem. The electric guitar goes in too early and with too much edge, so the first minute reads as tension rather than memory. A cleaner or more distant sound for the entry was maybe what it needed.

Most of my effort went into sound design, so it's good to know that part lands. Useful feedback for the next one. Enjoy the rest of the jam!