Maximum marks given because this game in both aesthetics, high-verbosity-detail, and in layout and scope, is after my own personality and passions very closely, I go big quite frequently and the visual style is like something I would have done had I persisted in the 1990's and built a full game with Borland Turbo C++ in about 1996.
I tended in that era to just build level editors and never round back to build a proper game loop - AI facilitates this for me by removing the hassle.
Also gave you an itch follow, if you like the thing(s) on my other page(s), consider doing the same.
my music track "Licence to Crenellate" was writtein in 2023 on Rhombus album exactly about the arcade game "Rampart" by Atari back in 1990 which also visually, that arcade game has the same feel as this game.
Most pleased to see this entry!
--D
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