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FAE of the TURNING WHEEL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #5 | 4.200 | 4.200 |
| Overall | #21 | 3.425 | 3.425 |
| Theme | #24 | 3.250 | 3.250 |
| Enjoyment | #26 | 3.350 | 3.350 |
| Usability | #40 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Something really neat here is how the whole thing feels diegetic, as in like I could see most of the text being found in the journal of some fae-obsessed sage or hermit. Something the heroes find just before a fae centric plot starts to unfold around them, mayhaps. Especially dig the Rules for Mortals—give the players paranoia and anxiety right before their negotiation! They can’t even get mad at the director’s maniacal laughter, it’s in character.
Absolutely love the flavor here. These fae and the little snippets of lore feel very Fallen London/Sunless Seas/Cultist Simulator in a great way. Would have liked some more help on how to actually slot these spirits into an adventure or why we might be negotiating with them, but they're very cool little NPC packages.
Psiocratic Press is two people as such all of our comments will differentiate between Will, Jacob, or Both's feedback.
We would love to see a follow up or expansion to this product that includes writeups for the treasures, they have really cool names, and we want to play with them in the future. -Psiocratic Press
I loved the inclusion of Beltaine, Imbolc, etc. -Will
Love the creatures, lots of fun. The font and layout make it kinda rough to use, though.
What a delightfully odd batch of fae! There's some prep work to be done for dropping them into a game, but their descriptions and motivations are well written and give lots of sparks for ideas.
Superbly written, and adds real depth to the exotic Fae. I would have appreciated a line in the doc to confirm the purpose of the supplement, but that is a minor niggle.