Hello! My name is Christopher Quinonez, or you may refer to me as rockathouse. I’m a writer looking for paid opportunities to work on indie games.
I am currently a college student and still new to professional game writing. My direct game-writing experience comes from developing my own game, The Akihabara Slasher. The first chapter has been written and implemented in Ren’Py.
TAS is a psychological, narrative-focused visual novel experienced through the main character’s perspective. Since the project is still early in development and currently only has one completed chapter, I do not consider it limited to one specific genre yet.
Outside of game writing, I am the author of Blood of Asura: Love and Law, an ongoing original web novel published on Royal Road. Writing LAL has given me experience with long-form storytelling, dialogue, character development, worldbuilding, supernatural abilities and lore, interconnected character arcs, and planning stories within a larger fictional universe.
You can read LAL here: https://www.royalroad.com/fiction/145789/blood-of-asura-love-and-law?utm_source=home&utm_medium=reading-history
I am open to working on games of any genre, although fantasy is the genre I have the most knowledge and experience with. I am particularly interested in projects that place importance on their characters, stories, and worlds.
I can help with:
- Character dialogue and interactions
- Character backstories and development
- Main stories and side stories
- Worldbuilding and lore
- Visual novel scripts
- Narrative scenes
- Reviewing and improving existing story material
I am also open to working on mature or NSFW projects on a case-by-case basis. I would prefer to discuss the project’s content and expectations before agreeing to the work.
I am looking for paid work, but I do not have a fixed rate. Compensation can be discussed based on the size, scope, and needs of the project.
Because I am currently a college student, my availability may vary depending on my class schedule. I will always be upfront about my availability before accepting a project and will work with the developer to establish reasonable deadlines.
If you are interested in working with me, I would prefer to be contacted through Discord at rockathouse. You may also contact me through itch.io. Please tell me a little about your game, the type of writing you need, the expected workload, and your approximate timeline.