Unfortunately after careful review, I do not think that your voice is suited for these roles.

rockathouse
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In order to get a better grasp of your voice, I have made an audition document with various female roles, both minor and major. Please feel free to read through it and send back your sample. I also included rules on how the lines are read, and the context behind each conversation sample to make things easier for you.
https://docs.google.com/document/d/1211ok7LEC_KvkFKRv-px-MTJsBsnCKjw_WdkLx5DeAo/...
Yes, that is ok with me. I welcome all talent levels since this is my first game, and I am not picky about skill level. But I do have some questions that I have come up with regardless of the skill level.
1. Do you play male or female characters?
2. What would your age range be for a character?
3. Are you ok with playing minor roles with at minimum 1 line?
Hi! I'm currently developing The Akihabara Slasher, a short psychological thriller visual novel that I plan to release for free on itch.io under Rockathouse Productions.
The story follows Ken Ishida, a college student who is secretly the serial killer known as the Akihabara Slasher. Unlike his usual victims, Ken has kept one woman captive instead of killing her. As he continues his everyday life while regularly returning to speak with her, he gradually begins questioning his actions and whether he wants to continue killing.
THIS IS NOT A ROMANCE STORY BETWEEN KEN AND HIS CAPTIVE.
The script is already complete and has been implemented into Ren'Py, and I'm now looking for people interested in helping bring the game to life.
Character / CG Artists
I'm looking for a 2D anime-inspired art style for the game's visuals, including:
- Character sprites and expressions
- CG illustrations for important moments
- Potential title/promotional artwork
Background Artists
I'm looking for 2D anime-style background art for the different locations and scenes throughout the game, including locations around Akihabara.
Musicians / Composers
I'm looking for original music for the game, including:
- Background music
- Title/menu music
- Music for tense or important scenes
- Potential ending/credits music
English Voice Actors
I'm looking for English-speaking voice actors for the main and supporting cast. There are both larger and smaller roles available.
You do not need previous voice acting experience. If you're interested in trying voice acting for the first time, you're welcome to reach out as well.
About the Project
This is an unpaid volunteer/passion project, and the completed game will be released for free on itch.io.
No prior experience is required. If you're new to game development, art, composing, or voice acting and want something to help build your portfolio, you're welcome to reach out.
The current build uses some AI-generated placeholders while I develop the game. I'm specifically looking to replace these with original artwork/assets from contributors before the final release.
Everyone who contributes will be properly credited for their work.
Since the script is finished and already implemented in Ren'Py, I can provide contributors with the relevant scenes, character information, references, and context needed for their part of the project. Contributors do not need any experience with Ren'Py.
The current plan is for The Akihabara Slasher to be a free itch.io release. If a commercial release is ever considered in the future, contributors will be contacted beforehand to discuss permission and compensation for commercial use of their work.
Interested?
You can reply directly to this itch.io post or contact me through Discord: rockathouse.
If possible, send an example of your work, such as artwork, music, a voice sample, or a portfolio. It doesn't need to be professional.
Thanks for reading, and thanks to anyone interested in helping bring The Akihabara Slasher to life!
— Rockathouse Productions
Hello! My name is Christopher Quinonez, or you may refer to me as rockathouse. I’m a writer looking for paid opportunities to work on indie games.
I am currently a college student and still new to professional game writing. My direct game-writing experience comes from developing my own game, The Akihabara Slasher. The first chapter has been written and implemented in Ren’Py.
TAS is a psychological, narrative-focused visual novel experienced through the main character’s perspective. Since the project is still early in development and currently only has one completed chapter, I do not consider it limited to one specific genre yet.
Outside of game writing, I am the author of Blood of Asura: Love and Law, an ongoing original web novel published on Royal Road. Writing LAL has given me experience with long-form storytelling, dialogue, character development, worldbuilding, supernatural abilities and lore, interconnected character arcs, and planning stories within a larger fictional universe.
You can read LAL here: https://www.royalroad.com/fiction/145789/blood-of-asura-love-and-law?utm_source=home&utm_medium=reading-history
I am open to working on games of any genre, although fantasy is the genre I have the most knowledge and experience with. I am particularly interested in projects that place importance on their characters, stories, and worlds.
I can help with:
- Character dialogue and interactions
- Character backstories and development
- Main stories and side stories
- Worldbuilding and lore
- Visual novel scripts
- Narrative scenes
- Reviewing and improving existing story material
I am also open to working on mature or NSFW projects on a case-by-case basis. I would prefer to discuss the project’s content and expectations before agreeing to the work.
I am looking for paid work, but I do not have a fixed rate. Compensation can be discussed based on the size, scope, and needs of the project.
Because I am currently a college student, my availability may vary depending on my class schedule. I will always be upfront about my availability before accepting a project and will work with the developer to establish reasonable deadlines.
If you are interested in working with me, I would prefer to be contacted through Discord at rockathouse. You may also contact me through itch.io. Please tell me a little about your game, the type of writing you need, the expected workload, and your approximate timeline.