Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Favorites:

  • we bounce here 
  • all the forced movement feels fun and evocative
  • extra big bad

Feedback

  • For the balloon animal, is there a reason you didn't use potency? I could see have multiple balloon animals using loop the loop slowing down play.
  • For Rebound, you don't need to put "and round down" it's already in the game rules that you always round down. 
  • Pull out scarves is cool, though I'd add a potency to it to not make it too overpowered.

I made a crazy jester/clown! Great minds think alike!