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I wanted to make the crabs self sufficient by making them this huge tononenome farm for consistent food but instead the tenos just stole all the clay. I have like 700 clay in storage currently and the tenos aren't using it to feed crabs in comas.

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I need to make it so clay can't be gathered if a crab is on its way to eat it, and there are some bugs I'm aware of with crab comas. 

You are using teno-nemones for their intended purpose - I would like it to work. Will work on it. Thanks for the feedback

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I was able to force a crab only gamestate and it was very fun watching them (very slowly) expand. I think its so cool that the candles act as trimmers for the tenonenomes that get out of control and produce meat in the process. the only problem i had in this save was finding an automatic source of bones but im excited to see how you continue to innovate this system!


EDIT: something else i noticed and love is how the crabs tend to slowly migrate around the edges of the board. i love these funky lil guys

This is very helpful, as I'd like to make a 'crab alternate start' game mode eventually. I never considered the candles 'trimming' teno-nemones, and I'll keep the crab bone situation in mind