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(+1)

thank you so much! it took a lot of tweaking to get it right, i basically built a custom system where every "viewer" has their own brain, they type at different speeds based on how long their message is, they have individual reaction delays and they actually "watch" what happens in the game (like getting banned or watching you trigger a trap)
glad you liked it! very happy with your response as i really wanted the chat feel very alive/real and responsive

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As an engineer I like this kind of works. I cannot tell if you are a full-time game developer but I know you're a full-time engineer :D