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(1 edit)

I played it for a bit, its really cool! The only thing is it feels like there's too much text and other things on the screen, another small problem, i didn't notice the number in the top-left so i was confused about how to go to the next task, it would be really cool if you could choose other languages apart from JavaScript

(+1)

Thanks! This is exactly the kind of feedback I need. I’m already working on reducing the early screen clutter and making the next-ticket flow much more obvious. Other languages/tools are also something I’m planning for later expansions once the JavaScript → first published game path is solid.

I'm glad my feedback helped! As the next language, you could add C# for Unity or C++ (maybe Blueprints-style) for Unreal Engine, so you'll attract a lot of people who want to learn how to script games using Unity or Unreal. :) Nice work anyway i like the style