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Milk Run's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #77 | 3.195 | 3.500 |
| Originality | #79 | 3.469 | 3.800 |
| Accessibility | #96 | 2.830 | 3.100 |
| Fun | #128 | 2.556 | 2.800 |
| Overall | #142 | 2.465 | 2.700 |
| Theme | #165 | 2.191 | 2.400 |
| Graphics | #166 | 1.826 | 2.000 |
| Audio | #167 | 1.187 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4,7.1
Theme Interpretation
It's a space exploration game that takes place in a Milk based universe. Everything is milk.. money, fuel.. and it goes off. So you and your crew make your way through space trying to get more fresh milk before your fuel and coin goes bad. You're constantly charging ahead (theme), everything is perishable (2nd wildjcard). Theres a whole modular ship system in the code but I didn't have time to implement it in the game. I wanted to do cute cows.. but instead went with no graphics..
Wildcards Used
In-game resources lose value over time
GWJ Participation Level
2
Team Size
1
Generative AI Disclosure
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Comments
Funny little game :) Like a bit random decision tree traversing. I liked the funny star system names based :) Clicked through 4 levels (or maybe 5), in one of them each planet allowed me to only buy skim milk, no exploration/fighting. I had fun, more than I initially thought. I used my imagination to see cow-like people onboard the ship 🐄 Simple but quite original idea in comparison to most games I played this edition :)
I like the idea a lot, and I think that if you updated the game it could be really cool. I would have liked if the routes you travel along had lines showing the tradeoffs you make, I was confused and tried to backtrack once or twice before realizing you couldn't go back... Also, like Slay the Spire it'd be nice if you know which type of event each new planet is so you can be more strategic
Its like FTL meets Slay the Spire meets Disco Elysium, love the charm of all the cheese names (took me way too long to realize the theme but Gruyere isn't gonna sneak past me). Really enjoy the dice mechanic as well. Quite a few interesting concepts that work together nicely :)