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Timber rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Technical Execution | #18 | 2.429 | 2.429 |
| Gameplay & Core Idea | #22 | 2.571 | 2.571 |
| Overall | #30 | 2.329 | 2.329 |
| Scope & Completion | #31 | 2.286 | 2.286 |
| Creativity & Theme Interpretation | #32 | 2.286 | 2.286 |
| Polish & Presentation | #40 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really good game! I love the road mechanics because it gives off strong Factorio and Mindustry vibes. The dynamic music that changes as pollution rises is also a super nice touch!
However, I'd love to see a clear main goal, as the timer alone doesn't really provide that sense of purpose. Maybe adding objectives like "Build 5 coal factories while keeping pollution under 80%"? Also, a minor note: when clicking the forest icon, the balance UI briefly flickers with raw fractional values.
Anyway, thanks for the game, I really enjoyed playing it! Good luck!
Great job with the theme fit! Played 5 runs and really enjoyed it. An endless mode focused on surviving by balancing factory profits with forests would be awesome, along with a few placement helper tools. Congrats!
So simple yet so intricate. My only complaint is that the factory is wayyy too strong lol. I had to plant a bunch of trees to accommodate it, or maybe it was because i had 4 roads going through it:) Overall, I liked it!


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