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(+1)

I think the arcade mode gameplay is pretty addictive when you get into a groove with the strategy!

For the UI, I didn't really like the tiny pixel art for your upgrades, and they kind of blend into the background of your upgrade screen (especially the fishing rod & mouse).

I was eventually able to make it to level 7 in arcade mode, but couldn't get past that, even when I had two +2 rolls and the lucky cat item. Obviously the items that show up on your roll can be random and that's the point, but the number of sheets per roll is also random and that can cause a HUGE variance. Like, if a roll is only 10 sheets long, you're really screwed for getting points, since a lot of the items work best when you can get 12 sheets in a pile.

Thank you for playing! Verrry true for the tiny pixel upgrades. I'm gonna look into putting subtle background shading to them so they stand out from the background better. That's also a great point about the sq count <-> sticker importance for balancing. That's giving me ideas for things that can add squares to the roll, that' I hadn't considered yet.