I had a blast playing the game!
Play game
Unstable Cowboy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun/Gameplay | #24 | 3.870 | 3.870 |
| Overall | #39 | 3.704 | 3.704 |
| Art/Graphics | #43 | 4.000 | 4.000 |
| Audio | #64 | 3.348 | 3.348 |
| Originality | #79 | 3.739 | 3.739 |
| Theme | #90 | 3.565 | 3.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
I made everything!
Did your team create most of/all the audio yourselves?
Yes, I did it all by myself!
How did you incorporate the theme "UNSTABLE"?
You need to 'unstable' (aka) free the horses to complete the bounty
Comments
It's fun, it's beautiful, the music matches it just right, it's a creative pun around the theme, 10/10 your game is one of my favorites from the jam! It would be nice if you keep working on this project after because it has lots of potential
Hello! I've be playing your game again and I noticed two things: one is when you unstable the right colored horses but can't lasso them, the running minigame won't end until you capture them all. For me this is frustrating because all my previous runs I've been desperately managing between shooting at lockers and capturing horses and taking all the care in the world not to run into cacti so I wouldn't loose my horses but now that I know that I CAN'T loose them once I freed them, all the challenge and the feeling of adrenaline this game used to give me has died. I believe you made it like this to help the player, but now I can just run around shooting and that is the only thing I need to do untill I reach the last stable, after that is when I begin capturing the horses, all the challenge has gone. My advice here is that after the last stable you could give the player seconds, like five or maybe ten and after that the running minigame instantly ends and the game loop takes back to the bar, whether the player captured all the horses or not. This would elevate the challenge making the game way more interesting and fun!
And the second thing I noticed is, after unstabling the wrong colored horses, they just don't join the run. That is also cool the way you've done, but if they joined the run, they would disturbing seeing the cactuses and they would disturb capturing the right colored horses, making the game even more challenging if you want to add that. If you would consider my feedback, maybe you could even let the player choose difficulty levels and change these little things between them to make the game more or less challenging.
Once again, congratulations for your great work, this is my favorite game from the jam untill now, please keep working on it! If one day you sell it on steam I would 100% buy it because I just love it! Good job!
Thank you for playing my game, I'm so happy to hear how much you enjoyed it! I also appreciate your feedback and definitely agree with your recommendations. Currently, the running minigame won't end until all of the horses are caught, but I do think a final countdown timer would be a fair mechanic to end the game. I also agree that the wrong color horses should run with you (or at least run past you one time) because they'd block the cacti! I have been thinking of some other mechanics to turn this into a full game, and if/when I do I will let you know!
Thanks again for playing and the feedback!!
I had a lot of fun playing this!!! Losing any lassoed horses when you get hit by a cactus was a fantastic choice and ended up being really rewarding when I successfully lassoed them all again before the end of the round! :)
Simple but effective! The mechanics work well together, and the game has a satisfying gameplay loop. I would happily play a longer version.
Great game! Very well made, I love the pixel art and the gameplay is engaging and quite challenging, I dig it :D Awesome job!
It's really a great game! But when I bought all the upgrades I expected a ending
Great game! controls are a bit hard and I would appreciate if it was a win con (maybe even make yellow a bit more saturated so its more clear its yellow), but super fun game and I love where you took Un-Stable!
Great game! controls are a bit hard and I would appreciate if it was a win con (maybe even make yellow a bit more saturated so its more clear its yellow), but super fun game and I love where you took Un-Stable!
Hi! We played your game with my nephew, and she really enjoyed it! (She loves anything with horses tho 😂)
Unfortunately, we couldn't get past the second mission. After freeing all the black horses, the game got stuck in an infinite loop and we couldn't complete the mission :c
Fun and original gameplay. The art, music, and sound fx all came out great! Awesome work!
very cool! we had a super similar concept! you did great for a solo project!
Super cool concept and fantastic execution. Well done!!! I'm very impressed this was done in a week.
Check out my game if you get a chance, similar basic concept, we went very different directions with it though haha.
I really liked it. It's a fun and original game . The sounds and animations are very nice. Nice work!
I like all of the animations and the game itself is fun. I maxed out everything and I'm so glad u made the first horse the colour u need to collect. There were so many rounds where I would accept the job because of the money and I wouldn't check what colour they wanted. The "unstable" pun is genius.





Leave a comment
Log in with itch.io to leave a comment.