I got to the end!! The last 30 seconds are so hectic; you have to do a specific sort of process with the three main options + using a Heal and 2xPet whenever you can just to survive, and I still had to redo that last section many times with multiple 2:2x endings until I realized just how integral the Heal is there.
Overall, super fun, especially once you get into the groove of things. Quiz is a very fitting song for the main gameplay, but I would've loved if there was some original music. Initially felt like I was pressing buttons at random a bit, but that faded once I took a few tries to really check what the buttons did and experiment. By the end, I had a good handle on what each button would do, and could adjust accordingly. I think it would've been cool if each/some of the buttons were instead an action the player has to do (like dragging the food to the slime, moving the toy around above the slime to play with it, or maybe click-dragging on the slime to pet it) to add more gameplay variety. The safety bars decreasing in size is a super fun way of ramping the difficulty, and makes the last minute or so far more frenzied while not feeling completely unmanageable, so fantastic job on that. Also, small note, the settings menu probably doesn't need an "Apply" button given how simple it is; I initially thought the volume settings were broken at first before I realized I had to apply my changes. Super cool game, and thank you for the challenge! :)