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Hey, I could help with the technical side of this, but not the full environment/level design part. I can handle things like player movement, scene logic, procedural generation/setup, terrain-related systems, and other Unity-side functionality. What I wouldn’t take on is the actual artistic level design — choosing and placing all environment assets, shaping the final composition, and making the island look polished as a finished environment. If you’re open to splitting the work and need someone specifically for the technical side, I’d be interested. Discord: landar9999