Thank you for the feedback! I would have loved to expand upon the music more with more time (giving each client their own motif/variation, actually mixing/mastering it properly, etc.), but alas, the big evil game jam timer forced me to prioritize coding everything and ensuring the game was complete ran smoothly. I am glad you found the level design challenging and interesting, Graviton79 did a great job at that, especially considering this was their first jam lol.
I do agree that the UI was a bit small, especially on certain screens, so that would absolutely be something I would address in a later version of this game. And a level selector would also be a priority (and also possibly a level editor?). Again, thank you for your feedback and I'm super glad you had fun!