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A jam submission

ZombieCatcherView game page

Zombie Survival Crafting Game With A Hand Drawn Art Style
Submitted by aalahussain — 9 hours, 29 minutes before the deadline
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ZombieCatcher's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay & Core Idea#561.2021.444
Technical Execution#561.2021.444
Scope & Completion#561.1091.333
Polish & Presentation#561.1091.333
Creativity & Theme Interpretation#561.1091.333
Overall#561.1461.378

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool game dude keep going there is many bugs but that Okey, please rate my game too

Submitted(+2)

Everything is buggy and clunky. I honestly don't know what this has to do with the theme

Developer(+1)

hi you are right

tho its more imbalanced than outright buggy.


solo dev , lack of time. thanks for ur feedback 

ill make a tutorial video to explain the mecahnics 

how it corelates to the game jam



the way it corelates to the game jam theme 

" TIPPING POINT " is that u can tame zombies with striking them with a specific weapon . 

once they have been tamed to keep them tamed you have to keep track of your C bar. this is the cordycep bar. if it falls below 50% u lose control of your zombies n they start attacking the player, the other A meter is Anxiety meter ,the lower it becomes the more obstructed the player vision becomes to keep a clear vision u ahve to keep consuming anxiety reducing item. lots of half baked mecahnics in this game and a quite a lot of imbalance. ill make a video soon.

Submitted(+1)

You can't pet the dog. Also everything is buggy, clunky and can't really see the relation it has to the theme.

Developer

hi you are right

i will make a  video for this. 
unfortunately my submission is a bit buggy 

its more impalanced than buggy. 

solo dev , lack of time. thanks for ur feedback 

ill make a tutorial video to explain the mecahnics 

how it corelates to the game jam

Developer

the way it corelates to the game jam theme 

" TIPPING POINT " is that u can tame zombies with striking them with a specific weapon . 

once they have been tamed to keep them tamed you have to keep track of your C bar. this is the cordycep bar. if it falls below 50% u lose control of your zombies n they start attacking the player, the other A meter is Anxiety meter ,the lower it becomes the more obstructed the player vision becomes to keep a clear vision u ahve to keep consuming anxiety reducing item. lots of half baked mecahnics in this game and a quite a lot of imbalance. ill make a video soon.

Submitted(+1)

The game was quite buggy in my play and I was quite lost most of the time so a tutorial would be nice. But I can see the vision and the ambition but i think the scope is a bit too big for the short jam. Also, I couldn’t see much relation to the theme, I assume the fact that you have to manage your survival stats to be the tipping point? Overall, though, a bit buggy game with big ambitions!

Developer

hi you are right

i will make a  video for this.  unfortunately my submission is a bit buggy 

its more imbalanced than buggy. 

solo dev , lack of time. thanks for ur feedback 

ill make a tutorial video to explain the mecahnics 

how it corelates to the game jam

Developer

the way it corelates to the game jam theme 
" TIPPING POINT " is that u can tame zombies with striking them with a specific weapon . 
once they have been tamed to keep them tamed you have to keep track of your C bar. this is the cordycep bar. if it falls below 50% u lose control of your zombies n they start attacking the player, the other A meter is Anxiety meter ,the lower it becomes the more obstructed the player vision becomes to keep a clear vision u ahve to keep consuming anxiety reducing item. lots of half baked mecahnics in this game and a quite a lot of imbalance. ill make a video soon.