General thoughts
Playtime: about 20 minutes
I like the core idea. The incremental city-building loop is easy to understand once it gets going, and there is enough placement and progression strategy here to make me want to experiment.
What worked well
- Strong core concept. Building around the resources on the map gives placement some actual thought.
- The incremental progression starts to feel satisfying once things begin to ramp up.
- The overall presentation is clean and fits the relaxed strategy/incremental style well.
What I would change
- More onboarding would help a lot. A very short tutorial explaining the basic placement and upgrade loop would make the opening much easier to understand.
- I would look at the early pacing and economy. The beginning feels a little slow and restrictive before the progression starts opening up.
Overall, I think there is a solid foundation here. I would mostly focus on getting new players through the first few minutes more smoothly so they reach the more satisfying part of the loop faster.
Please consider giving my game a try, it’s browser based with a tight 2-3 minute game loop: https://barelyplayable.itch.io/blade-baes-brawl
Feedback form submissions preferred: https://forms.gle/fsJrAZDhJtP1CFXX8
Let me know if you’d like an invite to try the invite-only full alpha build :)