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A jam submission

Believe Me!View game page

A social deduction game where only one person is telling the truth
Submitted by Whatever — 22 minutes, 33 seconds before the deadline
Rated by 7 people so far
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Believe Me!'s itch.io page

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How does the game fit the theme?
Everyone is lying except for one person

What code and assets did you not make from scratch during the jam (if any)?
A management system I made. Unity Assets: Fullscreen Editor, Text Animator for Unity, DOTween, Universal Sound FX

How many people worked on the game?
1

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Comments

Submitted

Truly amazing game, really fun to go person by person discarding one by one, really enjoyed it, it feels really polished, great job!

Submitted

Good Job! It feels and looks really polished. 

Developer

Thank you! I'm just about to release a bug fix patch so it will be even more polished.

Submitted

Really enjoyed this game! The different minigames and the amount of people increasing while the game continued made progression really fun! Loved the music and sound effects as well! Great game!

Developer

Thank You! I'm glad you liked it.

Submitted

Its so interesting and i love it

Developer

Thanks!

Submitted

I really like your take on a social deduction game. The one thing I really like is that each stage has a different gimmick like baking a cake or defusing a bomb. 

Developer(+1)

Thank you! Originally it was just pushing buttons but I decided it would be nice to switch it up a bit.

Submitted

Cool game and on theme.  Good job. 

Developer

Thank you!

Submitted

Oh, I really love games like this — logic and matching statements to find the truth. The idea comes across well, the gameplay is easy and pleasant, the graphics are responsive and beautiful — super! But the temperature slider is a bit awkward; it jumps strangely between the ticks. Other than that, everything’s great!

Developer

I'm glad you liked my game.  The time dial does have a bug where it jumps when you start moving it and I didn't have time to fix this.  Also, I  was unsure if it should jump between values or move smoothly. Since it's weird having the dial move a bit without the number changing, I decided to make it jump but maybe the sensitivity could be improved. Thanks for the feedback!