It was fun! The art assets are very simple but they follow a pleasing aesthetic and are somewhat numerous, with even different parallax layers of background. I think the range of enemy melee attacks could be smaller, and I'm not sure the role that solid blocking gravestones have in the gameplay other than to be cumbersome to get past if the enemy is already on the other side. Also, I didn't understand too much how it relates to the theme? As far as I could tell is a game with three lives that keeps progress inbetween, I don't think I understood what it means by not trusting others or ourselves but maybe I'm just too tired to think about it properly. In any case, great game!