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How does the game fit the theme?
The game explores the theme through memory, perception and mistrust. The player is repeatedly encouraged to question what they see, what they are told, and who they can trust.
What code and assets did you not make from scratch during the jam (if any)?
None. All game specific code, artwork, music and sound were created by me during the jam. Unity and its built-in systems were used as the game engine and development tools.
How many people worked on the game?1
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Comments
A strange experience with a nice twist. Was very interesting game for sure.
rly fun lil vibe, I liked it a lot. The tricky button had me thinking it was bugged too haha, then I realized you gotta click the text. Cute presentation and the whole thing has a nice simple charm to it. (pls play my game)
I thought the button was bugged for the longest time as I kept trying to click it, but then clicking the text worked... Tricky! Fun little vibe :)
fun visual!
I love the music!
I know that the theme is trust no one, but it was sometimes unclear what the "end screens" meant. I thought it was interesting that you could find and remember elements in the game via the paintings! That seems like an interesting place to bring this forward. Neat game!
dat shi lasted 3 seconds
Did you think outside the box? ;) Did you trust the game?