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A jam submission

CART ROTView game page

Every 30 seconds a sector of the cartridge corrupts. You choose which one. It comes bundled with a power-up.
Submitted by GamingH20 — 5 hours, 15 minutes before the deadline
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CART ROT's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#3513.3853.385
Enjoyment#3693.4623.462
Gameplay#5173.1543.154
Visuals#5623.5383.538
Overall#9822.8592.859
Innovation#13732.2312.231
Theme#19761.3851.385

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
A corrupted cartridge. Take the power. Take the rot.

How many people worked on the game?
1

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Comments

Submitted(+1)

That gameboy look is spot on. Good job on the game!

Submitted(+1)

Amazing game, some of those debuff combinations are horrible (like recoil + glide).

Submitted(+1)

Good game! Really like it. But yeah, there is a weak spot in theme implemention. I can belive that you made it for this jam specifically, good work.

Submitted

Really solid game but doesn't seem like it was made for this jam.

Submitted(+1)

It feels like it wasn't made for the jam but is fun...

Submitted(+1)

this is an insanely well polished game! The amount of detail is amazing. I felt like a 6 year old again with my very first gameboy. which engine did you use to make it?

Submitted(+1)

i like the game, played for some good minutes, love the stacking debuffs

Submitted(+1)

The art style and audio were cohesive and quite nice. The problem I had with the game is that I didn't have to move at all. I could just stand in the middle and as soon as the enemies enter the circle, they would die. This made the gameplay quite boring for me. Another thing is that I don't see how the game fits the theme at all.

Submitted(+1)

after a couple minutes the enemies would swarm more and some will shoot at you so staying still doesn't work for long... but yeah the theme doesn't fit