Cool art style. However, the player-world interaction needs more polish — some interactive zone indicators would really help. Great job!
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How does the game fit the theme?
“Trust No One” influences the narrative of the story and mechanics of Lamplight in the form of ‘Two Truths and a Lie’. Each interacted character is a suspect in a crime-noir 1920’s speakeasy murder, all seeking to preserve their innocence while simultaneously incriminating another. Something darker lies beneath it all.
What code and assets did you not make from scratch during the jam (if any)?
All visual assets, code, music, and writing are originally made by the developer team. Assets are photobashed entirely from scratch.
How many people worked on the game?6






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