So a couple things: great UI effect, love it, great ambience (sound especially). The jumpscares get you the first 2/3 times, it is well executed. The theme interpretation is nice, liked the twist. Now this game still needs a lot of polish, especially with collisions and UI bugging out if you open the menu. Feels nice, just needed some more playtesting I feel. But great job!
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How does the game fit the theme?
You have to trust yourself but no one
What code and assets did you not make from scratch during the jam (if any)?
I put them in the credits
How many people worked on the game?1




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