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How does the game fit the theme?
The game revolves around managing a trust where you aim to be number one.
What code and assets did you not make from scratch during the jam (if any)?
https://freemusicarchive.org/music/Ondrosik/back-to-the-roots/f-chopin-waltz-no-10-b-minor-op-69-no-2-electronic-cover/
https://www.pexels.com/photo/red-and-white-alarm-clock-displaying-9-11-280254/
https://www.pexels.com/photo/1-us-dollar-bill-on-table-3689186/
https://www.pexels.com/photo/close-up-of-a-united-states-quarter-coin-on-black-background-38764230/
https://kenney.nl/assets/building-kit
https://kenney.nl/assets/ui-pack
Footsteps On Dirt (Retro Style) by SilverIllusionist -- https://freesound.org/s/672065/ -- License: Attribution 4.0
Jump_C_04 by cabled_mess -- https://freesound.org/s/350906/ -- License: Creative Commons 0
How many people worked on the game?1
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Comments
pretty fun but would improve if you had atleast a little more control over the player
It's a cool idea of spending time shooting enemies to gain money and balancing that with the time limit.
The game could use some visual/audio feedback to communicate what just happened to the player. It was unclear whether shooting the enemies was doing anything. I would see money either explode on the enemy, or it looked like money would shoot through the enemy.
I'm not sure if the enemies with negative effects actually added anything to the gameplay. When I saw one I just jumped ahead to the next level.
Probably a bug, but I reached the top level with like $10k and it said I lost.
I didn't get it :(
It does not work!
Could you please let me know what did not work? Did you play on the web build or the Windows version?
Thanks for the feedback!
I was not able to click anything or do anything!
If you were playing on the web build I noticed that you have to wait quite a while for the game to actually begin (it takes a while to load even after you get to the menu screen). If you have the time, check out the windows build, thanks for checking out the game anyway though.