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(2 edits)

This was really great! The instructions made it seem like it was going to be tougher than it actually was, I found. Once I got into the game I found it was as simple as, apply bandage, replace dirty bandage, repeat until wound is closed. I like the transitions of the hospital privacy curtains. This is a tiny thing, but I noticed that in the instructions page, you were using buttons as a sort of background. I know for my Godot game, I was using a Color Rect. I do think it was the right call to have a background instead of a plain Label node because the striped background would have made a plain label difficult to see. I liked the music but it cut out shortly after I finished reading the instructions. I'm assuming that looping might have been turned off. Oh, and while I'm talking about nodes in Godot, I think I would've liked to have seen a TextureButton with the first aid set as the sprite instead of overlaying a plain button on top of the kit. Just to sell the idea of taking bandages out of box instead of clicking a button to dispense the bandages.