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How does the game fit the theme?
The Murder of Pepperoncini is a point and click murder mystery focused on dialogue. You cannot trust anyone's word, at least, not when the suspect is on an empty stomach!
What code and assets did you not make from scratch during the jam (if any)?
We used the Dialogue Manager Plugin for Godot 4.7
How many people worked on the game?5
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Comments
The clown is just a chill lil fella
I like the robot he's a chiller