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How does the game fit the theme?
You have to trust yourself but no one
What code and assets did you not make from scratch during the jam (if any)?
I put them in the credits
How many people worked on the game?1
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Comments
So a couple things: great UI effect, love it, great ambience (sound especially). The jumpscares get you the first 2/3 times, it is well executed. The theme interpretation is nice, liked the twist. Now this game still needs a lot of polish, especially with collisions and UI bugging out if you open the menu. Feels nice, just needed some more playtesting I feel. But great job!
Thanks, i created the game in 4 days so I didn't have time to playtest and fix the bugs, but thanks for the reply!
game has a potential it should be polished, Im stuck in
Unfortunately I kept getting stuck on the geometry, and I think that I accidentally sequence broke because of the door a few time, but the first jump scare did get me.
I had a few collision bugs, mainly getting stuck at the entrance of the house, but the spooky ambiance is on point, the menu and the skybox are really nice. Maybe a bit too dark in some places but nothing game breaking!
Thanks for feedback! Sadly I couldn't fix the collision and the lightning.
Wow, I liked the menu effect. I also gathered that it’s essentially a game about making decisions based on trust; although there were some collision issues inside the house, I assume that’s why there’s a respawn option in the menu.
I couldn't fix that collision bug sorry. But I hope you liked it!
这个游戏真的很好玩!我希望我们可以一起玩,互相评价对方的表现!/jam/brackeys-16/rate/4949953
Thanks for replying!