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CHARGEBUG's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #6 | 4.182 | 4.182 |
| Overall | #13 | 3.926 | 3.926 |
| Accessibility | #15 | 3.545 | 3.545 |
| Audio | #18 | 3.879 | 3.879 |
| Graphics | #20 | 4.273 | 4.273 |
| Theme | #24 | 4.152 | 4.152 |
| Fun | #34 | 3.697 | 3.697 |
| Originality | #54 | 3.758 | 3.758 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Charge is ammunition, not energy — power cards load it, weapons spend it, enemies drain it, and the overcharge gauge lets you bank it for one big hit. It cuts both ways too: the cores don't just drain your charge, they charge at you. One enemy intent is literally called CHARGE, and the core lunges across the chamber when it fires.
Wildcards Used
Modularity
Parts can be combined to create new items
Best If Used By
In-game resources lose value over time
Cutie
Add something cute
Discord Username(s)
Kruda
GWJ Participation Level
2
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Very impressive game! The visuals are great and the game feels very polished. At the start it was confusing, but since the mechanics are still simple it didn't took long for me to understand, but I think a more practical tutorial would improve the experience. Other than that, I really liked the game, and I would love to revisit it after the jam ends!
Very well put together game! The visuals are excellent and the feedback when using the UI was a particular highlight for me.
A little too information dense for me on the outset I’m afraid, but I’m also not much of a card/deck user. A little more easing in/onboarding would have been nice to see, just for the dum dums like myself. Perhaps some iconography to go along with the terms like charge/heat etc.
Overall though, i think it's a solid entry. Nice work!
As I've said previously in post, I spent a lot of time on the UI side of things to make it more user friendly, and I feel like I achieved that
Next jam I will definitely be putting more work into user icons and more things so people understand them more.
Thank you for playing spoon I really respect that
pretty fun card game very well made did not find any bugs nice great job
Thank you for playing