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A jam submission

Knock At NightView game page

7 Days in the Train
Submitted by beaver — 4 hours, 58 minutes before the deadline
Rated by 6 people so far
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Knock At Night's itch.io page

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How does the game fit the theme?
You should find a trustful passenger to sleep with in your compartment. Otherwise, you'll experience irretrievable consequences

What code and assets did you not make from scratch during the jam (if any)?
I used my own template that contains main menu, pause menu, options, credits

How many people worked on the game?
1

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Comments

Submitted

I like the idea. Unfortunately most of the time you just wait and do nothing. I like train and knocking sounds though, and instructions are very clear :D

Submitted(+1)

Ooh, I like the setting and the animations. The real time element is interesting, but it creates a lot of downtime during which I have nothing to do.

Submitted(+1)

The game is interesting, a little stuffy because I just take everyone, close them, and by the third night I know exactly who can be let in, and who can't. The animation and sprites looked good in some parts, but not so much in others, and basically you just need to work on this and finish some things properly, some things in some places, animations or something like that, and the game will look good.

Developer (2 edits) (+1)

Yeah, I agree with you. The game needs more polishing. I just wanted to finally submit the game and set me free :D