The best Rage Game I've ever seen
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How does the game fit the theme?
The enemies are literally ones, and whenever a die rolls a 1, it hides its true value.
What code and assets did you not make from scratch during the jam (if any)?
Fonts: Pixelify Sans and Unbounded (licensed under the SIL Open Font License 1.1).
How many people worked on the game?2


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