Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TRUTH or TRUTHView game page

Brackeys2026
Submitted by lauredeng, NicoleChu, Misini Pixel, Astaa3, duren13, LETHALAM, AdimralX, ykSAMA — 1 hour, 22 minutes before the deadline
Rated by 5 people so far
Add to collection

Play game

TRUTH or TRUTH's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
It's a murder case where everyone is involved, yet everyone may be innocent. The truth is perceived differently by each person.

What code and assets did you not make from scratch during the jam (if any)?
All main source(Code, 2D art & 3D npc modeling, audio, VFX) are manually made after theme published.
Those assets are using outside source with free or liciences:
-The building 3D assets;
-The guide page icons

How many people worked on the game?
8

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I replayed the game after solving the bug. 2D art, music and UI are crazy good, as well as story of the game, but I noticed few bugs/difficulties:

1) Music overlaps when in the detective mode (2D).

2) I've found (I believe) all of the evidence, but can't start a trial (I connected with red lines and complied with the requirements). (I just might be a bit dumb)

3) Game's laggy, but playable.

4) Mind place shuffles my carefully placed clues each time I re-open.

5) If you select a suspect, leave 2D mode, get back and change suspect to different character, then 1st character's icon is always orange. I got to the point where all 4 are orange.

I appreciate your team's effort! And the jam time is not enough for such amazing and big idea! I would love to see the game updated after the jam!

Developer(+1)

Nice try! We have 15 endings with different ending cutsence. Yeah we have not enough time on UX testing. Thanks for playing our game!

Developer(+1)

Thanks for the feedback! My original idea was to use the E key to both open and close the interaction interface. But after hearing your suggestion, I realized that this approach might not feel very intuitive with common player habits. Thanks a lot for pointing that out!🥹

Submitted

Very interesting storytelling and amazing 2d art! I love it!

Submitted

Art and Audio is beautiful

Submitted

Art and Audio is beautiful

Submitted (1 edit)

AMAZING 2D art, music and UI! Such an amazing concept but literally impossible to play! The moment you talk to any NPC, you're softlocked! Movement is skewed, 3D game is insanely laggy and the plot is lost! Based on the Thomas's interview, the entire game is supposed to take place in the woods/shed! So it's weird seeing him talk about how he got into shed when we're in the skyscraper in the middle of the city!

2D art, UI and music - 11/10

Gameplay - 0/10 (literally unplayable)

Developer (2 edits) (+1)

Hi thanks for your play, I just test the package version again and it works well. May I know when it is locked? Or you have press ESC to call out the settings menu in 3D scene? it may need press twice (a little bug here) to call out inventory UI. Or you mean no topic continue and still in talking? there may need press E to disable it to move....(sry we do this game quite rush not have enough time to testing) OR if you mean no topic when you try to talk to someone ,then you need some "KEY" things to unlock the topic.

Submitted(+1)

Hi! Thanks to your comment I noticed that by pressing E those interviews close! I'm really sorry for my comment! I'll replay game again and rate it correctly this time! Sorry again!

Submitted

Thanks for your efforts devs!