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How does the game fit the theme?
In this psychiatric ward, the walls and the people are equally unreliable. Escaping means deciding, over and over, what to believe.
What code and assets did you not make from scratch during the jam (if any)?
We are still very new to coding and are doing our best to learn as much as possible. We used AI to help us build parts of the underlying game mechanics and to investigate and troubleshoot issues. However, we are strongly against the use of AI in the creative process. The idea, story, character sprites, artwork, and the majority of the game mechanics were created entirely by us and were not created or influenced by AI.
All audio, including the soundscape, dialogue, and SFX, was recorded using analogue equipment and later digitally processed in Ableton.
How many people worked on the game?2






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