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A jam submission

all but one.View game page

one knife, ten people.
Submitted by bad friend :) — 1 day, 18 hours before the deadline
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all but one.'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1273.8123.812
Theme#1713.9693.969
Innovation#2233.5003.500
Overall#2383.5893.589
Gameplay#2783.4383.438
Audio#3923.3443.344
Visuals#6033.4693.469

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
no one trusts each other, they try to look for a knife to kill the others until only one is standing.

What code and assets did you not make from scratch during the jam (if any)?
sound effects, textures and most models

How many people worked on the game?
1

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Good Game

Developer(+1)

tysm! :D

Submitted(+1)

I like the environment in each room, and how fast pace/ chaotic thing can be at time. I never found a knife though, probably bad luck on my part. Very cool!

Developer

thanks for playing! :D also yes i do agree with u that it can be difficult to find the knife but its part of the game design

Submitted(+1)

Very cool idea and execution. It was simple but one of the more fun games I have played!

Developer

tysm for playing and ur positive feedback!! :D

Submitted(+1)

yippee i won!! <33 you nailed the atmosphere :DD when its down to the last 1v1 it get stresssyyy >w< fun game!

Developer(+2)

tysm for playing! :D

Submitted(+1)

The atmosphere is really cool and creepy. The ragged walls, the hanging lights, the storm raging outside the windows. Definitly checks that horror vibe, I like it.

I must be tripping but even after checking every room, the bots always get to the knife faster than me (There was one time where I got the knife, but only because the two remaining bots got stuck inside of each other).

When it was down to just me and another bot remaining, I really felt the tension rising. Frantically running through the rooms... but nonetheless I failed. He got it before me. I hid inside the nearest room and waited. And then he came, with his flashlight, looked around my room and ... left without noticing me. That gave me some real goosebumps.

I remember playing your first game jam entry. You have absolutely improven alot!

Developer

tysm for playing! yes, i wanted to go for a foreboding atmosphere.

dw ur not tripping, its just that the more bots there are, the more areas can be searched at a time. also i agree that there is some bot issues with the pathfinding and im planning to fix that! and in their code, they go to random points where the knife could be and if they see the knife they are supposed to go to it.

im glad i achieved that suspense when the other bot has the knife, and also when the bot comes into the room! i wanted to make something that has both an eerie atmosphere and at times stressful moments.

tysm for noticing, i really used my first game jam to experiment what i could do (and i did more than i thought i couldve), and it has reached to this point!

Submitted(+1)

This game is very  good this game will make a perfect multiplayer game like with proximity voice chat the graphics are very good and the gameplay loop is fun and tense when the lights go off really good job.

Developer(+1)

tysm for playing and giving positive feedback! :D

Submitted(+1)

Very fun, this definitely has the structure to make a fun multiplayer game, however gameplay gets a little dull if you aren't the one that finds the knife, because then its just hide in a corner until the lights turn on.

Developer

tysm for playing! and yes i do agree that hiding in a corner can be dull, i might add a minigame or something to make it a bit more stressful post jam

Submitted(+1)

Tense! I like it. The frequent switching from friendly shoulder-bumping to horror movie chase scene is really fun. 

Developer

tysm for playing! :D

Submitted(+1)

I got lucky on my very first run the knife run the knife appeared in the first room I went into! Your game is really fun.

Developer

lol im glad u enjoyed it, thanks for playing! :D

Submitted(+2)

The first time I played this I got murdered instantly lol! But the second time around I won. This is really fun game. 
I will say though it would've been nice to be able to open the menu of the settings during the gameplay because when it played it, it was too fast. 

Also another thing I saw was the npcs overlapping each other when walking/going to certain points of the map. You can always make a different points for each character to go so that they don't overlap each other but we did just have a week. 

Well done on a game made!

Developer

lol thanks for playing!

also u are able to pause the game and adjust the sensitivity during the game by pressing escape (or you can press P alternatively, ideally if ur playing on browser).

also it is fair that npcs can overlap each other, however if i enable collisions between them it will cause some issues. also multiple npcs not going to the same point simultaneously could be something to address post jam!

Submitted(+1)

The lighting combined with the door slams is very ominous, the NPCs ambushed me!

Developer

lmao im glad i made that unsettling atmosphere. thanks for playing!

Submitted(+1)

(from BYTESIZED GAMES stream) cool idea, I died in the first 12 seconds in my first attempt, but when I made it to the last 2 it was very suspenseful, good game 👍👍👍👍👍

Developer

tysm for playing and watching the stream as well :D

Submitted(+1)

Gave me anxiety the first time the lights went off. Then I couldn’t find the knife like at all, then I died. At this points I’m not even sure the knife is even there :P Cool concept.

Developer

it is there but when the lights turn off u should hide from the one who HAS the knife

Submitted(+1)

The concept is a little generic, with it being murder mystery and all, but its still very well done. I love the AI and execution of the idea. I'd say to turn off collision boxes on the NPCs so you walk through them so going through hallways and stuff is easier

Developer

tysm for ur feedback and yes the collisions for npcs are off

Submitted(+1)

Very nice, I had a thrill. I won but I think it's weird I found a knife in a room my opponent recently went out of. Like he  didn't check the bathtub.

Developer

lmao thanks for playing

Submitted(+1)

What a cool concept. Love the atmosphere of this game. Well done.

Developer

tysm :D

Submitted(+1)

It was 2 of us, but the other one was more lucky to find the knife... Overall I really had fun!

Developer(+1)

thanks for playing! :D

Submitted(+1)

5 stars for gameplay, innovation, theme, enjoyment, and visuals

Developer

tysm!!! :D

Submitted(+3)

THAT WAS SCARY!!!! I saw an npc pick up the knife and I had to SPRINT AWAY and he chased me through THREE ROOMS and then I DIED!!! 

Very enjoyable game, I loved the scary atmosphere

Developer

lmao im glad u enjoyed it thanks for playing!

Submitted(+1)

Very stressful but very fun, saw the killer next to me but somehow survived, got scared af

Developer

lmao ur luck is insane tysm for playing! :D

Viewing comments 21 to 2 of 21 · Next page · Last page