Good Game
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all but one.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #127 | 3.812 | 3.812 |
| Theme | #171 | 3.969 | 3.969 |
| Innovation | #223 | 3.500 | 3.500 |
| Overall | #238 | 3.589 | 3.589 |
| Gameplay | #278 | 3.438 | 3.438 |
| Audio | #392 | 3.344 | 3.344 |
| Visuals | #603 | 3.469 | 3.469 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
no one trusts each other, they try to look for a knife to kill the others until only one is standing.
What code and assets did you not make from scratch during the jam (if any)?
sound effects, textures and most models
How many people worked on the game?1
Comments
I like the environment in each room, and how fast pace/ chaotic thing can be at time. I never found a knife though, probably bad luck on my part. Very cool!
Very cool idea and execution. It was simple but one of the more fun games I have played!
yippee i won!! <33 you nailed the atmosphere :DD when its down to the last 1v1 it get stresssyyy >w< fun game!
The atmosphere is really cool and creepy. The ragged walls, the hanging lights, the storm raging outside the windows. Definitly checks that horror vibe, I like it.
I must be tripping but even after checking every room, the bots always get to the knife faster than me (There was one time where I got the knife, but only because the two remaining bots got stuck inside of each other).
When it was down to just me and another bot remaining, I really felt the tension rising. Frantically running through the rooms... but nonetheless I failed. He got it before me. I hid inside the nearest room and waited. And then he came, with his flashlight, looked around my room and ... left without noticing me. That gave me some real goosebumps.
I remember playing your first game jam entry. You have absolutely improven alot!
tysm for playing! yes, i wanted to go for a foreboding atmosphere.
dw ur not tripping, its just that the more bots there are, the more areas can be searched at a time. also i agree that there is some bot issues with the pathfinding and im planning to fix that! and in their code, they go to random points where the knife could be and if they see the knife they are supposed to go to it.
im glad i achieved that suspense when the other bot has the knife, and also when the bot comes into the room! i wanted to make something that has both an eerie atmosphere and at times stressful moments.
tysm for noticing, i really used my first game jam to experiment what i could do (and i did more than i thought i couldve), and it has reached to this point!
This game is very good this game will make a perfect multiplayer game like with proximity voice chat the graphics are very good and the gameplay loop is fun and tense when the lights go off really good job.
Very fun, this definitely has the structure to make a fun multiplayer game, however gameplay gets a little dull if you aren't the one that finds the knife, because then its just hide in a corner until the lights turn on.
I got lucky on my very first run the knife run the knife appeared in the first room I went into! Your game is really fun.
The first time I played this I got murdered instantly lol! But the second time around I won. This is really fun game.
I will say though it would've been nice to be able to open the menu of the settings during the gameplay because when it played it, it was too fast.
Also another thing I saw was the npcs overlapping each other when walking/going to certain points of the map. You can always make a different points for each character to go so that they don't overlap each other but we did just have a week.
Well done on a game made!
lol thanks for playing!
also u are able to pause the game and adjust the sensitivity during the game by pressing escape (or you can press P alternatively, ideally if ur playing on browser).
also it is fair that npcs can overlap each other, however if i enable collisions between them it will cause some issues. also multiple npcs not going to the same point simultaneously could be something to address post jam!
The lighting combined with the door slams is very ominous, the NPCs ambushed me!
Gave me anxiety the first time the lights went off. Then I couldn’t find the knife like at all, then I died. At this points I’m not even sure the knife is even there :P Cool concept.
The concept is a little generic, with it being murder mystery and all, but its still very well done. I love the AI and execution of the idea. I'd say to turn off collision boxes on the NPCs so you walk through them so going through hallways and stuff is easier
Very nice, I had a thrill. I won but I think it's weird I found a knife in a room my opponent recently went out of. Like he didn't check the bathtub.
It was 2 of us, but the other one was more lucky to find the knife... Overall I really had fun!
5 stars for gameplay, innovation, theme, enjoyment, and visuals
THAT WAS SCARY!!!! I saw an npc pick up the knife and I had to SPRINT AWAY and he chased me through THREE ROOMS and then I DIED!!!
Very enjoyable game, I loved the scary atmosphere








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