Thank you! It was a lot of fun to make! And thank you for playing our game.
SolarZozo
Creator of
Recent community posts
I loved the visuals of this game. It's very pretty and the animations of the pc are so nice.
The gameplay was also very fun to play, a great difficulty for a platformer.
I didn't hear any music at all while playing the game just sound effects. I would say adding that, if it's not already in there, would be a really nice touch.
Well done!
This is a very interesting concept, made right. The visuals are really well done, it's very creepy. The ambiance of the music really helps with immersion and kept me locked in while playing.
The only issue that the mouse wasn't locked to the screen.
And having a simple loading screen would be good as well. I played it on my laptop, and I thought in the beginning, after pressing start, it was having an issue, but it just took longer to load the dialogue than expected.
Well done!
The audio and atmosphere was really well done. I also really liked the visuals it made the game feel unique, but in some of the darker parts of the level, it is hard to see where to go.
In the future, if you can, it would be nice to have a mouse sensitivity bar that the player can change to their liking. Also, a sprint button would be nice to run away from the monsters more easily.
A bug that I found in the beginning was there was no collision on the door and the door being open like it is and in front of me made me think I had to go that way. But the maze/level was behind me instead of in front. Next time have the character spawn in the direction that they need to go so there isn't any confusion.
The first time I played this I got murdered instantly lol! But the second time around I won. This is really fun game.
I will say though it would've been nice to be able to open the menu of the settings during the gameplay because when it played it, it was too fast.
Also another thing I saw was the npcs overlapping each other when walking/going to certain points of the map. You can always make a different points for each character to go so that they don't overlap each other but we did just have a week.
Well done on a game made!
Bugs:
When I first started the game and started walking downstairs I bugged out the game by pressing j then escape opening the menu over the other UI screen then it stopped the PC from moving in anyway.
And a second thing the table in the first floor doesn't have collision so you just phase through it. The game is also a little too dark to see in the darker parts. It would've been cool to have maybe a lantern or a candle to be able to emit some light so that you could see.
There was also a bug where the menu didn't actually pause the game in anyway (I don't know if that was your intentions). While using the light whenever I interacted with it then moved it would still move with me as I was still in the interaction with the light but moving around as my character.
Gameplay:
The boats on my end kept on sinking and I don't know why. But the gameplay is very interesting. I really enjoyed it.
Visuals/ambiance:
I love the visuals of this game I was very surprised how well it looked when loading in the game for a game jam in a weeks time. I really like the audio it really sucks me into the game and has me feeling like I am actually there.
This game is very pretty I absolutely adore the visuals. The volume and sfx is a little loud but I wasn't able to navigate the menu because I could understand the language.
The gameplay was very well done I found the puzzles very interesting. The movement does feel stiff and a little too fast though when moving.
But overall a wonderful game.
A very simplistic nice game. I love fishing games and this reminded me of Stardew Valley in a way with it's simplistic fishing mechanic. I know your fishing mechanic is not like Stardew Valley at all, but it has the parts of it where it's easy to learn smooth and simple and really fun. Also the sound effects where really nice. Congrats on this game!
My submitted game doesn't show but if you want to check out the game Scalebreakers I worked on with my friend that would be great.
Very well done. I also love the pixel art you have made and the feel of the game while playing is great and it has a very smooth feel to it. It did make me angry at the game when I tried to beat my high score I got but I kept on dying (and don't worry the good kind of angry). Well done congrats on this game!
I helped work on the Scalebreakers game if you want to check it out.
This is a really cool game! I really do like where you are going with it! Like everyone I have ran into the same bugs of being stuck by the dad and still being able to play without dying. I really do want to see a more polished game in the future if learning how to make 3d games is the way you want to go! I'd say for this being your first 3d game and the time limit we had this is really good and has high potential. Congrats on the game.





