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A jam submission

Is This Your Package?View game page

Short atmospheric puzzle game.
Submitted by Mosh — 1 hour, 28 minutes before the deadline
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Is This Your Package?'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#643.8573.857
Innovation#2123.5243.524
Overall#2173.6113.611
Theme#2173.9053.905
Visuals#2424.0484.048
Gameplay#5013.1903.190
Enjoyment#6823.1433.143

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The theme fits directly in the gameplay loop of the game.
You're going door to door across the building, asking residents for information
to find out who owns the package.
But you never know who's telling the truth and who's lying to your face, so you can Trust No One.

What code and assets did you not make from scratch during the jam (if any)?
The Icons in the UI were not created from scratch
And some sound libraries were used to mix and match to create the SFX
Everything else was created from scratch during the jam.

You have to cross-reference information to figure out who is telling the truth.

How many people worked on the game?
1

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Comments

Submitted

The atmosphere in this game is really great!! I loved the slow, eerie pacing and how the doors only cracked open a little bit; It really gave off the feeling that you're not fully welcome in this weird apartment complex and that you don't know what is going to happen. I would love to see a more expanded version of this where maybe some more weird/creepy things happen as you explore the building. The only issue that I had was that some doors took multiple knocks before someone opened the door, so I would often pass by occupied apartments thinking that they were empty. Overall, really awesome work!! 

Submitted

defnitely one of the best entries, LOVED the clicky audio design!!!!

Submitted

I had some issues with the controls since its not explained that you navigate conversations with the arrow keys but this was oozing of creepy atmosphere. Nicely done.

Submitted

everything is so well done in this !  i think theres a tad too many floors in my opinion, maybe 4 floors would be the sweet spot for me, but otherwise extremely impressive for one person!!

Submitted

This is a very interesting concept, made right. The visuals are really well done, it's very creepy. The ambiance of the music really helps with immersion and kept me locked in while playing. 

The only issue that the mouse wasn't locked to the screen. 

And having a simple loading screen would be good as well. I played it on my laptop, and I thought in the beginning, after pressing start, it was having an issue, but it just took longer to load the dialogue than expected. 

Well done!

Submitted

What an eerie atmosphere. The grainy filter really adds to the experience. I did run into the issue where the mouse wasn't locked to within the screen, so turning was an issue. Besides that, it was one of the more impactful experiences I've had this jam just on pure vibes alone.

Developer

Thanks for playing!
Yeah that happens with the web build for some reason. The windows build should work fine if you want a better experience
Im glad you enjoyed it!

Submitted

very spooky atmosphere!

I'd love to know how you implemented the camera effects, both for the game and main menu!

Submitted

Well done! The eerie vibe really sells it, cuz I am terrified! This was a fun game, good job!

Submitted (2 edits) (+1)

This is an insanely polished piece. It's pretty creepy, great job all around. I also couldn't figure out who to give the package to. The fact that you were able to get so much dialogue and stuff with additional stuff on revisit is awesome. The aesthetics and vibe are immaculate. It's nice and creepy. 

Some notes: I couldn't tell what I was looking at right away in the elevator because of the lighting. The character controller moved a little wonky because I tried to walk through the elevator door while it was opening. The controls felt a little weird because navigating the conversation menu is done with arrow keys and enter but walking around and looking at things is wasd and mouse. Also space to jump and also select a message felt weird. I think maybe adding scroll wheel as a way to select different text and left and right click to interact with things instead of e might help. Basically I feel like I shouldn't have to take my hand off of the mouse to navigate conversation or interact with stuff.

Developer

Thank you for the kind words! And I am really glad you enjoyed playing through it

Appreciate the feedback aswell, Ill keep it into account if I revisit this project again after the jam!

Submitted

Very polished game with a great atmosphere. I loved it.

Developer

Thank you! Appreciate the kind words

Submitted (1 edit)

Nice game, but there's too much film grain for my taste, it gives me a bit of a headache, but I understand it's supposed to be an FNAF-style effect. Nice sound effects.

Submitted

i didnt know who to give it to cos so many floors and rooms. but is very polished for a whole 3d game in a week

Submitted

I love the super abstract elevator at the start of the game (EDIT its not abstract its just the lighting lol but still very cool intro!). I couldn’t figure out how to find the correct person to deliver the package to but I loved the atmosphere of the game!

Developer(+1)

Thank you! Glad you enjoyed it!