Hi, I enjoyed your game, could you please try out mine as well. :) /jam/brackeys-16/rate/4950653
RetroFlowerTurret
Creator of
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I have to say, this depends from person to person so much. I figured there must be some kind of clues that one group of people always find and it's easy for them, and other clues that is easy for others.
I enjoyed developing this kind of concept and might try to make more complex cases.
Thank you for playing.
This is such a cool game, I immediately recognized on discord the inspiration from pirates of the caribean game. I found Rex to be quite easy to beat. If you have something more than normal, you can just tell your count and he will think it's a bluff. A tad bit hard if you have all shapes, but enemy have 2 shapes. Then you have to say a shape x 3, but it's reeeeeeally rigged at that point. But I guess it gives some way of comeback mechanism.
I couldn't figure out past the level 4 with the pH. I loved the idea, I felt like a little witch student who is hyperfixated on magic and magic books. I think the concept of the game has potential, but the theme hurts the concept. I imagine exploring this like a little alchemist who just tries to brew stuff and then the actual experience I gained from the experiment is written down in notes and I can see - eyeball only below 30 degrees etc. I managed to play around and get temperature up to like 200 so the playfulness is there. The fact that you made everything by scratch makes this even more impressive, the models that existed in the game was super nice.
There were some camera bugs, environment shaking, but they didn't made game less fun. :)
I think a more cozy music would be perfect for this, current one made me anxious.
