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How does the game fit the theme?
One of the suspects is lying, investigate the scene, find clues and figure out who killed Tommy
What code and assets did you not make from scratch during the jam (if any)?
Some SFX, textures for alley ground and house walls,model mesh for characters, (Officers, suspects), car in the alley, skybox
How many people worked on the game?4
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Comments
The detective concept really fit the theme! Also the camera functionality was creative
Was a neat little detective experience, I wouldve loved more variety in clues and stuff to think about, otherwise its basically as on theme as it gets, nice work
Solid jam game. Managed to find the murder in one go! Probably could have used some red herrings in the alley or conversations to make it a little harder? Still, good job finishing the game!
I have to say, this depends from person to person so much. I figured there must be some kind of clues that one group of people always find and it's easy for them, and other clues that is easy for others.
I enjoyed developing this kind of concept and might try to make more complex cases.
Thank you for playing.
Except from some audio stuttering the web build ran fine!
I was very certain I had the right person with the ... is guilty. And then the second line popped up.
I feel like some small things could've made this game more immersive, without too much work, like adding a cool font, or styling some more of the UI. Overall a fun game.