I think the same thing happened top you as it did to me. You couldn't finish your game because you ran out of time. But you know what? A platformer with fake signs, a well-designed system, and well-structured levels could really get people talking. If you have more ideas, I'd recommend that you keep working on the game.
Shambing
Creator of
Recent community posts
The game is incredible. The player controls are really responsive and very intuitive. The final boss was really interesting, although I think it was a little unfair because there was no indication of when it was going to attack. It literally attacked me several times and I couldn’t defend myself. It was really fast. But the art style is awesome.
I’d say that with some larger levels and more bosses like that, this could definitely be a really good game. It was a lot of fun, honestly. Great job, my friend!
The concept is interesting, although I feel like there’s almost no time to react after listening to the radio. When I finished listening to the radio, it asked me to pick up the headphones, but it didn’t let me grab them quickly enough. I was exploring the room when I noticed that the light had already appeared. I literally just looked around the room and turned around with the binoculars, so I didn’t take long at all.
Another issue I noticed, although I’m not sure if it’s a problem with my browser, is that when you lose and try to play again, you can’t move. The game doesn’t respond, and even the dialogue doesn’t appear. So there seems to be a bug there.
I think, of course, that the right way to move your project forward in the future depends a lot on your marketing approach and which platforms you use. At least for me, I recently tried posting my game on other social media platforms, like Facebook and Reddit. A lot of people told me they didn’t really understand it and that it still needs more work, you know?
After going through most of the feedback, I’ve realized that, at the stage the game is currently in, it’s probably not ready to be presented as a playable experience that gets people interested. You also have to learn these kinds of things along the way.
I think my game still has a long way to go before it feels complete, but I don’t feel like it’s heading in the wrong direction. And your advice will definitely be useful to me.
As for your game, I had already tried it before. I even left you a comment a few days ago.
Thank you very much!
If you don’t have enough money to pay the fee, the seller will eliminate you. To be able to see the cemetery, you must first leave the seller’s truck. The button to exit is located on the same screen where the ‘Shop’ and ‘Deliver’ options appear. It’s an ‘X’ that allows you to leave the truck and access the cemetery
I've already tried your game. Here's mine. Fake Body: Roba craneos bonaparte.

