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A jam submission

Fragile HeartView game page

Bullet Dodging, Point Collecting
Submitted by ASCH — 21 minutes, 51 seconds before the deadline
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Fragile Heart's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#16431.9372.429
Enjoyment#17431.7092.143
Gameplay#17811.5952.000
Theme#18121.7092.143
Overall#18431.5761.976
Innovation#19251.3681.714
Audio#19701.1401.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The player must be attentive to who is firing bullets and which they can/cannot collect

What code and assets did you not make from scratch during the jam (if any)?
Pause menu, and title Scene was reused from previous projects

How many people worked on the game?
1

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Comments

Submitted

I think your idea could really get people talking. Finish that game, my friend. I'll be waiting for it. It doesn't matter if you win the young lose it, it doesn't matter. what matters is that you finish your game. Trust me, I'll play it.

Submitted

It seemed like no matter what I collect or avoid, nothing seems to change. I wasn't too bothered by this. To me, I can see some meaning behind it. The heart has a lock on it, implying that it's shielding itself and not trusting it's surroundings. Sends the message that if you aren't open to the love and care others offer, you'll never truly feel it. Though that might not have been the intention, it was a fun interpretation of the game I came up with.

Developer(+1)

Spot on! I couldn't get the how-to-play guide done in time, but I'm adding it once voting concludes. I appreciate your time, thank you!

Submitted

It's a cool concept and it reminds me of undertale. The how to play button doesn't work though so i wasn't entirely sure what to do...