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yes in 3d game its harder to notice it,... :) 
for jumps i just think: that we can make jump not so hard, just a bit fun... it doesnt need to be like barly posible, its just need to be not so easy when on higher levels in game :D but not nearly imposible so then no need for coyoty time :D but yet again now people are use to it, and of course evry gamedev can make as he feels that is the best :D 

Ahh, I see what you mean. I agree. On the other hand, like you said, I along with most others are used to having it now... Without it I tend to screw even the easy jumps😅