I really like the art style especially the sprites for the imitator. I would suggest adding some sort of level structure . this way you could make the game longer and implement a difficulty curve. overall a great first game and a super fun short experience
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How does the game fit the theme?
A "The Thing" inspired shooter, explore the colony, find out which colonist you 'can not trust' by scanning them and defeat the secret alien to save the space colony.
What code and assets did you not make from scratch during the jam (if any)?
AI was used to generate some of the code, the rest is all made from scratch. I'm new to game dev, don't plan on using ai code as much for future projects,
How many people worked on the game?1


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