Really a nice game, also the new bonuspack is great, but also not easy. I spent the last hour, playing this new level pack, making it as far as level 7 and I noticed something, while playing, therefore I wanted to suggest a new function, in the menu of the game.
It would be great, if the game-menu included an option, so that, when you die in the game, you aren't sent all the way back, to the start of the level, but instead, you’d restart from that point, where you collected the last fruit. Of course, there must be an exception in some cases, for example, if you had collected the last fruit in the wrong order and maneuvered yourself into a dead end, where the level is unsolvable in the end. Then, in such cases, the game should sent the player back, to the last fruit collected in the correct order (for solving the level) and allowing you, to continue from that point on.
Why am I suggesting such a function? Well, while solving the first three levels of the pack, I frequently had to replay the same opening-sections of some levels (after I’d already figured out the correct path), just to reach the point again, where I had lost the last life and try a different approach, at that point in the game. Having to replay the beginning of some levels over and over again, got a bit annoying, so I started, using emulator savestates (I played the game in Denise emulator today). That way eliminated the tedious repetition and letting me focus on the specific point, where I’d last lost the last life, until I found the solution at this point.
Sure, this makes the game a bit easier overall, that's clear, but it removes the frustration and keeps the experience consistently fun, when you can continue from the last (correctly) collected fruit. I thought, it could be a nice idea, if something like this, weren't limited to emulators (because mostly you play on the real C64 and there you don't have something like savestates) and if such a function would be a built-in game setting, offering a slightly easier gaming-mode to the user. Only slightly easier, because in the end, you also have to find the solution for every level, but without the need, to play the beginning of each level, over and over again.
What do you think? Of course, this should just be another game-mode and selectable, in the menu of the game and the standard gameplay, as it currently exists, should remain unchanged. Then the players can decide, how they want to play?