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(+1)

I don't think it's explained in the game, but it seems like the trick is that the sigils next to the messages are supposed to indicate what "team" they're on. One team gives accurate hints, while the other doesn't. The accurate hints will always point you to the same object, but the inaccurate ones might contradict each other or point to an item that doesn't exist.

Developer here: Super glad you figured that out on your own! That is precisely the intention, but we decided against directly explaining it in the game to give that initial experience a feeling of mystery and intrigue until you figured out the core rules.