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Letter from Mars Reviewed by: Justonky

Alright, I ran outtha gas, so can’t do the crazy big reviews I was doing. We will rubric on  limited criterions.

ASIA MENTIONED
As an Asian, I like that the game had Asian characters. Tragically, I had heretofore been imagining the characters in every entry, even my own, as a caucasian. 

Aesthetics and Layout
Tight, good layout, clean. And a hexmap with texture straight out of the early 2000’s. 

Plot
I could see this as a movie. Or an anime series. Or more appropriately perhaps, a walking simulator. It has a bit of that Outer Wilds and Dear Esther to it.

Gameplay (theoretically, I didn't playtest it)
I think this works as a solo game too, it has the elements for a very introspective walking simulator in tabletop form. 

Final Note: The strongest, clearest, and most evocative entry thus far, imo. However, I didn't review many of the entries. 

Thank you for the kind words! And yeah, I did rip the initial situation from an anime movie, Lost In Starlight, so maybe that's why the plot feels that way. It's pretty good. https://en.wikipedia.org/wiki/Lost_in_Starlight.

If I write a version 2 of the game, I'll definitely consider structuring this as a solo TTRPG. If I keep the Location descriptions separate, I think it could work well. Although I wonder how hidden information would work in a solo RPG...