Good concept and it's implementation. A little note: diagonal movement is a bit confusing near the water — it took me some time to realize that I actualy went straight to the death because fire actually takes path in L shape and touches the water.
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Thanks! Actually, diagonal movement wasn’t even originally intended. It’s a bug, not a feature, and I had to leave it in because my levels are generated automatically, and I can’t control whether there will be dangerous sections where you’ll have to move diagonally. By the way, you actually can move diagonally without dying, but you need to press VERY precisely.