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(1 edit) (+1)

Great concept, great message. The lack of solutions puts the gameplay behind but that's obviously a choice to serve the message. That's a pure awareness campaign that feels like fatality. An updated version could integrate a gameplay around solutions so it actually becomes optimistic.

(1 edit) (+1)

Thanks!
I agree that's quite depressing, I guess it is just a reflection on my own powerlessness.
As I don't have a solution, it felt wrong to add one to the game. I considered linking to an ONG, but felt superficial as I am not informed enough.