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A jam submission

CurselifterView game page

Submitted by mapo — 3 days, 11 hours before the deadline
Rated by 3 people so far
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Curselifter's itch.io page

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How does the game fit the theme?
betrayal

What code and assets did you not make from scratch during the jam (if any)?
please see game description

How many people worked on the game?
1

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Comments

Submitted

Love the gameplay, it's fun. Gun is OP lol

Submitted(+1)

It was really fun,  I really don't have much to say, just liked every point of it (just the crash when I dying, but seem to be a knowed bug)

Developer

Thanks for playing! I'm glad you enjoyed it :D

Submitted(+1)

I really enjoyed your art and style of gameplay. I suck at qte's and kept dying to the first enemy crewmate. I wish I was better at it so I could see more of it but really awesome job! My friends and I made a game as well if you want to check it out https://disuppyr.itch.io/lords-of-the-exclave

Developer

I just realised I left the enemy damage to one-tap you for quick testing argh. Normally it's supposed to be just one damage, but now it's set to one tap you I'm really sorry D: 
I suspect it wasn't a problem with your skill but rather with the game balancing.

I am glad you like the art and gameplay though, and I'll make sure to check your game out too! Also quick question, did you use the web build or the download, because the web build tends to be a bit more laggy, which can also mess up your timings.

Submitted(+1)

I used the web build I was trying a few games on my lunch break, and no worries Id love to try a version after the jam if you decided to fix it! 

Developer (1 edit)

Ah, nice to know! By the way there's also a 48 hour grace period for bug patches n stuff so I'll just upload the fixed version now. Feel free to try it out! I would recommend getting the download though, as it's way less laggy, though you don't have to of course.